Chapter 2: Gau Prime
Phoenix II —FAQ (IOS)
BOOKMARK
FAQ (IOS) by light_rock_zz
Version: 5.0 | Updated: 06/09/2025
FAQ of the Month Winner: January 2020 | Highest Rated Guide
Campaign
Chapter 2: Gau Prime
Details of Campaign Missions in Gau Prime | ||||
---|---|---|---|---|
Campaign Mission #5 | Campaign Mission #6 | Campaign Mission #7 | Post Promotion to Cadet | Campaign Mission #8 |
Total Credit Earnings from Chapter 2 is ¢320.
Campaign Mission #5
Mission Description: During a routine patrol, an overwhelming wave of Invaders strikes…
Mission Intel:
Invader Notes:
- Only Pellet Spinners (Spiral) appear in Waves 4-3 & 4-4, Pellet Spinners (Lane) do NOT appear.
Total Reward for Completion: (4 Acts) × (4 Waves each) × ¢5 = ¢80
Video Walkthrough to earn Firi Games Time Beaten badge:
Wave Layout
Wave 1 | Wave 2 | Wave 3 | Wave 4 | |
---|---|---|---|---|
Act 1 | ![]() | ![]() | ![]() | ![]() |
Act 2 | ![]() | ![]() | ![]() | ![]() |
Act 3 | ![]() | ![]() | ![]() | ![]() |
Act 4 | ![]() | ![]() | ![]() | ![]() |
NPC Giving Transmission | Condition | Transmission |
---|---|---|
Captain Merrick | Pre-Mission | You're patrolling the corridor here. Ready your ship, and upgrade your weapon systems. |
Mission Start | Invaders equipped with shields have been spotted, clear the area! | |
Mission Complete | The transit corridor is clear. Mission accomplished. | |
Operator Mian | Post Mission | Great, sensors show it's all clear, we'll send our convoys through immediately. |
Campaign Mission #6
Mission Description: As you rush to aid a convoy, relentless Invaders ambush from the void…
Mission Intel:
Invader Notes:
- Only Pellet Spinners (Spiral) appear in Waves 4-2 & 4-4, Pellet Spinners (Lane) do NOT appear.
Special Notes: You can only use the provided Phoenix Delta to clear this mission.
Total Reward for Completion: (4 Acts) × (4 Waves each) × ¢5 = ¢80
Video Walkthrough to earn Firi Games Time Beaten badge:
Wave Layout
Wave 1 | Wave 2 | Wave 3 | Wave 4 | |
---|---|---|---|---|
Act 1 | ![]() | ![]() | ![]() | ![]() |
Act 2 | ![]() | ![]() | ![]() | ![]() |
Act 3 | ![]() | ![]() | ![]() | ![]() |
Act 4 | ![]() | ![]() | ![]() | ![]() |
NPC Giving Transmission | Condition | Transmission |
---|---|---|
Operator Mian | Pre-Mission | Incoming distress call! We have a Phoenix ship on stand-by, jump in and launch immediately! |
Captain Merrick | Mission Start | A convoy is under attack, intercept those Invaders asap! |
Convoy AXV-515 | Clear Wave 3-4 | Mayday! Calling all ships in the area. We require immediate assistance. Help us out! |
Mission Complete (The convoy ship, pictured below, slightly damaged, appears from above the screen) | That was a close one, you got the Invaders off our tail just in time! Thank you so much. | |
Those Invaders came out of nowhere, we're jumping out while we can. | ||
Captain Merrick | Post Mission | Good thing they had a Phoenix ready to launch! Excellent flying. |
We need to prevent this from happening again. |
Campaign Mission #7
Mission Description: On a recon mission, a mysterious anomaly is detected nearby…
Mission Intel:
Invader Notes:
- Only Pellet Spinners (Spiral) appear in Waves 4-3 & 4-4, Pellet Spinners (Lane) do NOT appear.
Total Reward for Completion: (4 Acts) × (4 Waves each) × ¢5 = ¢80
Video Walkthrough to earn Firi Games Time Beaten badge:
Wave Layout
Wave 1 | Wave 2 | Wave 3 | Wave 4 | |
---|---|---|---|---|
Act 1 | ![]() | ![]() | ![]() | ![]() |
Act 2 | ![]() | ![]() | ![]() | ![]() |
Act 3 | ![]() | ![]() | ![]() | ![]() |
Act 4 | ![]() | ![]() | ![]() | ![]() |
NPC Giving Transmission | Condition | Transmission |
---|---|---|
Captain Merrick | Pre-Mission | We've set up a scouting mission to find out where those Invaders came from. |
Operator Mian | Mission Start (A full screen scan occurs) | Alright, we'll scan the area while you clear the remaining Invaders. |
Clear Wave 3-4 | Our scanners picked up an anomaly. Keep moving while we analyze the signal. | |
Mission Complete | Scanning complete! I've got the coordinates of the anomaly! | |
Captain Merrick | Mission Complete | Excellent! We'll use those to set a waypoint for your next mission. |
Post Mission (You will be promoted to Cadet | You've proven yourself a top-notch pilot and earned a promotion! | |
Post Promotion to Cadet (Interestingly, these transmissions still appear even if you already have access to Daily Missions | You now have access to additional Daily Missions. Fly them anytime! | |
Daily missions let you earn more credits and boost your rank. Keep up the good work! |
Post Promotion to Cadet
Here are some of the transmissions that can be given by Operator Mian.
Condition | Operator Mian's Transmission |
---|---|
Before starting your first Campaign Mission Note: This transmission can be repeated infinitely if you press the Back button on the Starmap without starting the mission. If you start the mission once, this transmission no longer repeats. This transmission is skipped if you have played before v7.0. | Everything is ready for your first mission! Hit Play to start! |
After a mission is terminated with credits earned for the first time | You earn credits for beating new waves of Invaders. |
After reach Campaign Mission #3 & no ship upgrades purchased before Note: This transmission will repeat after every mission has ended, until you purchase an upgrade. | Don't forget to upgrade your ships. It helps a lot with defeating Invaders. |
After purchasing your first ship upgrade | Great! Upgrades make a big difference. You'll see! |
Post Promotion to Cadet ![]() | Congratulations with your promotion! Check the Missions menu to find your new missions. |
Here you can find all your current missions, including your new Daily Missions. | |
Click on the Revives ![]() | Revives are not available in the campaign. Switch to a daily mission to use revives. |
Logged in after not playing any missions for some time while still at Rookie ![]() | Welcome back! Your ship is ready for you. Let's go over your last briefing again. |
Campaign Mission #8
You are not required to continue the campaign after Campaign Mission #7.
Read on at your own risk as this section will contain SPOILERS.
Mission Description: As you explore the source of the Invaders, a secret comes to light…
Mission Intel:
Other Bullets: Pellets, Shurikens
Invader Notes:
- Only one Pellet Spinner (Lane) appears in Wave 3-3, Pellet Spinners (Spiral) do NOT appear.
- Both Shuriken Launchers & Shuriken Wave Launchers appear.
Total Reward for Completion: (4 Acts) × (4 Waves each) × ¢5 = ¢80
Video Walkthrough to earn Firi Games Time Beaten badge:
Wave Layout
Wave 1 | Wave 2 | Wave 3 | Wave 4 | |
---|---|---|---|---|
Act 1 | ![]() | ![]() | ![]() | ![]() |
Act 2 | ![]() | ![]() | ![]() | ![]() |
Act 3 | ![]() | ![]() | ![]() | ![]() |
Act 4 | ![]() | ![]() | ![]() | ![]() |
NPC Giving Transmission | Condition | Transmission |
---|---|---|
Captain Merrick | Pre-Mission | When you're ready, it's time to check out what the Invaders are up to at that anomaly. |
Mission Start | Approach the coordinates with caution, there's no telling what we'll find. | |
Operator Mian | Clear Wave 3-4 (A Wormhole opens up at the top of the screen) | Invaders are popping up out of nowhere! Wait, what's that… |
Clear Wave 4-1 | Looks like they're coming through that … wormhole!? Be careful! | |
Captain Merrick | Clear Wave 4-2 | We've seen enough, [Rank]. Clear those Invaders and head back immediately. |
Operator Mian | Mission Complete | Oh no, [Pilot Name]! It's too strong! |